Bubble Blitz was the second game released from Oora! Games. I handled the overall art direction and a lot of the asset creation. I also headed most of the game flow development and the UI/UX. 
This was the first time I was in charge of the art direction with our games. I used this opportunity to get more colorful after making an all black and white game in Samurai Gachin. This was also our first attempt at animation with this game. The animation was very simple, only a couple frames per bubble's facial expressions. 
For a while I kept the top score on the global leaderboards, however, after a couple years of holding the crown, I was bested by 20 points by an unnamed guest account. I have never able to retake the lead since.

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